So, as it turns out, I got the mana curve almost perfect in my sliver deck (which I will be re-working again today with any luck) and it performed spectacularly when I got a good draw, and still pretty well even when I was color screwed.
The concert went very well, though it was rather amusing to see the Pep Band on the Music Hall stage. And frankly, they sounded good, but all that brass was rediculously powerful in that hall.
And now onto the MAIN EVENT!
We finaly played D&D again on Sunday and (dramatic pause) no one died! Thats right, Tam survived, though he didnt expect to, and Kelthas escaped death by diving out of the third story window of the tower onto the roof of the stable. From there he was able to mount his demon horse and flee to Horvath; leaving the rest of the party to fight off all sorts of extraplanar horrors for the next two days before they reach their goal. I just hope we can finish this adventure, hit level seven for some people if not all, and get the party to have some fun in Heartrock (I hope you don't mind my use of the city Curt)
Now, sadly, I have other things to do...
ONWARD!
Wednesday, April 30, 2008
Friday, April 25, 2008
Magic, Concert, Dungeons and Dragons?
I love getting new stuff. Last Friday was therefore a good day; but last night was better because I got to do things with my new stuff. That's right! I have rebuilt my sliver deck and It should be even more badass than it was before, assuming I got the mana curve correct. Hopefully I'll get to test it out soon.
Tomorrow will be my last concert ever in the Troy Music Hall, so I'll never again have to deal with the Alice in Wonderland style performer hallway; but I'll miss the concerts. It should be a fun program.
And on to Sunday. With any luck we will finaly get to resolve if Kelthas or Tam dies and what happens after that. A very exciting prospect indeed because it will mean the possibility of some very interesting occurances in the story line and progressing the current adventure. I do very much want to get everyone to level 7 if at all possible.
Tomorrow will be my last concert ever in the Troy Music Hall, so I'll never again have to deal with the Alice in Wonderland style performer hallway; but I'll miss the concerts. It should be a fun program.
And on to Sunday. With any luck we will finaly get to resolve if Kelthas or Tam dies and what happens after that. A very exciting prospect indeed because it will mean the possibility of some very interesting occurances in the story line and progressing the current adventure. I do very much want to get everyone to level 7 if at all possible.
Tuesday, April 22, 2008
Small homework rant, followed by other things
Oh the joy of the end of a semester. For the first time ever I have no final exams; which would be wonderful if it werent for the 3 final projects, all of them based on essays! At least one of the essays is finished. Well there is my homework rant and now on to other things.
On Friday my newest aquisiton arrived, Slivers! Jay has recently gotten me back into Magic big time. This resulted in me buying a whole bunch of new cards, most of them slivers. I now have the potential makings of an awsome killer deck, I just need to spend the time to make it. This is a rather involved process and will take up a lot of time I don't actually have to spend. You see my dilemma, do I invest the time required to make the deck correctly at the expense of actuall tasks? Or do I do the tasks I need to accomplish and just throw some crappy thing together. Maybe I can do both, but I doubt it somehow.
Another 'other thing' D&D! I'm starting to get the shakes from withdrawal, I miss playing! And now, for the third weekend in a row (this weekend coming up) not everyone will be available, meaning we probably won't play. I have some awsome ideas for possible upcoming branches in the plot too; though I must be vague here as my PCs are also readers and I don't want to ecourage meta-gaming. The most I will say is, something pretty crazy is going to happen if certain things happen...
And yet another 'other thing' this weather is driving me crazy for one specific reason, I want to play ultimate frisbee and haven't had an opportunity yet. I've been carrying one of my discs around in my backpack hoping for a chance to pull it out and play, but said chance has not yet presented itself.
Well that's my say for the day, I suppose I'll post again when next I have something interesting to say.
On Friday my newest aquisiton arrived, Slivers! Jay has recently gotten me back into Magic big time. This resulted in me buying a whole bunch of new cards, most of them slivers. I now have the potential makings of an awsome killer deck, I just need to spend the time to make it. This is a rather involved process and will take up a lot of time I don't actually have to spend. You see my dilemma, do I invest the time required to make the deck correctly at the expense of actuall tasks? Or do I do the tasks I need to accomplish and just throw some crappy thing together. Maybe I can do both, but I doubt it somehow.
Another 'other thing' D&D! I'm starting to get the shakes from withdrawal, I miss playing! And now, for the third weekend in a row (this weekend coming up) not everyone will be available, meaning we probably won't play. I have some awsome ideas for possible upcoming branches in the plot too; though I must be vague here as my PCs are also readers and I don't want to ecourage meta-gaming. The most I will say is, something pretty crazy is going to happen if certain things happen...
And yet another 'other thing' this weather is driving me crazy for one specific reason, I want to play ultimate frisbee and haven't had an opportunity yet. I've been carrying one of my discs around in my backpack hoping for a chance to pull it out and play, but said chance has not yet presented itself.
Well that's my say for the day, I suppose I'll post again when next I have something interesting to say.
Sunday, April 20, 2008
An Elaboration
Ok, so that first post was bogus and pointless, but now that I've found rapid share my problems are solved! Well that one is anyway.
The whole point of that exercise was so I could host the files for my most recent fun project, developing plug-ins for Escape Velocity Nova. The plug-ins only work if you own a copy of the game, but for $20 it's worth it. My most recent project that I have determined is ready for public beta allows a player to purchase their very own Firefly transport to mod and tune to their hearts content. It also adds Serenity herself as a wandering AI who can randomly appear in any system.
(if you own Nova and want to try out the plug you can download it here, it is in PC format so Mac users have to convert it.)
Making the plug-ins is fun, testing and fixing them can become tedious as it is not always clear what is causing a particular problem, like the resource number for an object being a bit too high. Eventually I'll make the time to finish my big project which is a plug-in to add aspects of the
Warhammer 40,000 universe to Nova, and eventually make a total
conversion out of the idea. Well, on to other things!
The whole point of that exercise was so I could host the files for my most recent fun project, developing plug-ins for Escape Velocity Nova. The plug-ins only work if you own a copy of the game, but for $20 it's worth it. My most recent project that I have determined is ready for public beta allows a player to purchase their very own Firefly transport to mod and tune to their hearts content. It also adds Serenity herself as a wandering AI who can randomly appear in any system.
(if you own Nova and want to try out the plug you can download it here, it is in PC format so Mac users have to convert it.)
Making the plug-ins is fun, testing and fixing them can become tedious as it is not always clear what is causing a particular problem, like the resource number for an object being a bit too high. Eventually I'll make the time to finish my big project which is a plug-in to add aspects of the
Warhammer 40,000 universe to Nova, and eventually make a total
conversion out of the idea. Well, on to other things!
Thursday, April 10, 2008
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